TÜBİTAK ARDEB 1001 · Project No: 324K299 saygun@comu.edu.tr TR EN

AR Markers

The markers that launch the augmented reality applications in the activities, and the ESG-AG mobile application.

A marker is a special visual pattern used in augmented reality technology that a system can recognise. In the ESG-AG module, marker-based AR was chosen because the markers need to be reproduced and handed out to students or attached to the relevant context in the school environment.

1. Open the mobile app

The ESG-AG mobile application installed on the tablet contains an introduction, instructions, help and exit buttons, as well as a “start AR application” button.

2. Scan the marker

When the start button is tapped, the tablet camera detects the marker. Markers can be handed out to students or attached to the relevant place in the school.

3. Experience the AR content

The AR animation or simulation opens with its own interactive elements. Students tap, select, drag and drop, and match objects within the application.

Technical

Development and content

AR content

The AR applications in the activities consist of high-resolution 2D/3D models, graphics, videos, animations and interactive simulations. Sound, vibration and visual feedback consistent with the natural sounds of the environment increase students’ attention and make the experience more immersive.

Technology used

The AR applications are developed with Unity and the Vuforia plug-in. Tablets are used as the viewing device; all tablets share the same technical specifications so as not to affect the experimental process.

Example Use

Markers in the school environment

Markers are placed in the real context where a risk is likely to occur; students visit these points as stations and experience the AR content.

  • Electrical panel
  • Socket and fuse box
  • Trees in the schoolyard
  • Electricity pole
  • Canteen / dining hall
  • Corridor and emergency exit
  • Fire extinguisher and hose
  • Staircase

The markers have not been published yet

Once the project is complete, the mobile AR application will be published on the app stores, and the AR markers together with the Teacher Handbook will be downloadable as open access from this website. The module will also be shared through the Education Information Network (EBA).

Contact us for information

Host and Participating Institutions